Raphael Suits
Turns player model into Raphael, from Baldur's Gate 3. What's better than a devil you don't know? A devil you do.
About this mod Author’s original text
Raphael
Master of the House
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
In-Game Screenshots
Models & Credits
- Model ripped by Tosyk; Raphael belongs to Larian Studios.
- True Form
- Devil Form
- Human Form
Notes
- Physics on tail and wings.
- Known issues: True form's left wing claw is in 1st person POV; wonky fingers. I will fix them. Eventually.
- Also... That is not the true final version of his Devil Form... Alas, no downloads to be found.
- No Harleep. For now. I need to steal his horns for Raphael's Devil Form.
Changelog
- v0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits