Raphael Suits

v0.1.0·Updated 2025-02-20

Turns player model into Raphael, from Baldur's Gate 3. What's better than a devil you don't know? A devil you do.

About this mod Author’s original text

Raphael

Master of the House

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

In-Game Screenshots

Models & Credits

  • Model ripped by Tosyk; Raphael belongs to Larian Studios.
  • True Form
  • Devil Form
  • Human Form

Notes

  • Physics on tail and wings.
  • Known issues: True form's left wing claw is in 1st person POV; wonky fingers. I will fix them. Eventually.
  • Also... That is not the true final version of his Devil Form... Alas, no downloads to be found.
  • No Harleep. For now. I need to steal his horns for Raphael's Devil Form.

Changelog

  • v0.1.0
  • Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
Raphael_Suits-0.1.0.zip
File size
45.5 MiB