RandomEnemiesSizeHostOnly
[V50+] (Host only version for my mod RandomEnemiesSize) Monsters now spawn with a random size. Configurable with LethalConfig: Outside, Indoor, Custom enemies and map hazards!
About this mod Author’s original text
Random Enemies Size Host Only
Every human don't have the same height no? So why monsters do?
This mod is an host-only version of my mod RandomEnemiesSize.
This mean you can download this mod and surprise your friends with random sized enemies, without them having the mod!
For more infos on configs, check the official mod. They work exactly like the official mod.
What can I do with this mod?
You can random size for enemies, modded included, turrets, spike trap and landmine.
FunMode is working.
What I can't do with this mod?
Every influence are removed.
RedLocustBees are disabled.
Enjoy and surprise your friends:)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: