RadioVolumeAdjust
Independently lowers the volume of teammates' walkie-talkie voices so loud radio chatter doesn't drown out nearby players. PageUp/PageDown adjust radio volume by 10%.
About this mod Author’s original text
RadioVolumeAdjust
Independently lowers the volume of incoming walkie-talkie radio voice in Lethal Company.
When you're holding a walkie-talkie, a teammate talking on the radio is piped straight into your ears at full volume — there's no distance falloff like there is for normal proximity voice. Loud radio chatter can easily drown out teammates standing near you (whose voices do fade with distance). RadioVolumeAdjust lets you turn the incoming radio voice down on its own, so radio chatter sits at a comfortable level instead of overpowering the people around you. Proximity voice is left untouched.
Usage
- PageUp - radio volume +10%
- PageDown - radio volume -10% (minimum 10%)
Both keys are rebindable in Settings → Controls (via InputUtils).
Volume starts at 100% each session and is not persisted (it resets when you relaunch the game). Adjustments are shown as a brief on-screen tip.
The mod only changes volume while a remote player is actively speaking through a walkie and you are holding one. Normal proximity voice is left untouched.
Installation
This mod depends on the BepInEx pack and LethalCompany InputUtils. The easiest path is a mod manager ( Mod Manager or r2modman), which installs dependencies automatically.
Manual install: install the BepInEx pack and InputUtils, then drop RadioVolumeAdjust.dll into BepInEx/plugins.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: