10000 Quota ModPAck

v1.0.0·Updated 2024-01-16

A modpack created to make you quit. This pack has some of the hardest and scariest mods to stop you from reaching quota. Go ahead and give it a try.

About this mod Author’s original text

10,000_Quota_Challenge_Modpack

To take on this challenge, you must only use the mods that come with this pack. Any other mod added or taken away is counted as a loss. If playing with other they must use the exact same pack for all mods to work. This is the hardest modpack yet to be tested. Good Luck!

Here is a run down of all mods and what they will do and the settings they need to be set to in the config.

---SavageCompany---

Makes game harder with events.

Default settings

---Peradeath---

Makes damage or death last until you have visited the company and completed your quota.

Default settings

---BunkbedRevive---

Can revive teammates for 50credits.

Cost method set to: SetAmount

SetAmount: 50

---TheEightPages---

Find slendermans eight pages, OR...

Default settings

---GhostCodes---

A ghost in your terminal who sends random codes to open and close the big doors, also flickering the lights in the facility.

Default settings

---Moreitems---

Lets your ship hold more items when saved.

Set limit to 999

---Skinwalker---

Records everyones voices and plays them through monsters on the moons.

Turn every monster on

---PlayerBraken---

Makes the braken look like a player.

Set names off

---Mimic---

Fireexit door look-a-like that is actually a monster.

Perfect mimics turned on

colorblind turned on

zero mimic set to 0

one mimic set to 100

two mimic set to 75

three mimic set to 50

four mimic set to 25

dynamic spawn rate set to false

---CrawlingMine---

Lets random mines crawl around.

Default settings

---WeepingAngels---

Makes coilheads look like weeping angel statues.

Enable sound effect

---DarkMist---

Invisible monster closing random doors behind you to get you lost.

settings follow in order

false

1

9999

1

1

0

5

---No_Turret_Laser---

Removes the turret laser.

Default settings

---Silent_turrets---

Removes activation sounds.

Default settings

---RollingGiant---

New coilhead style monster.

Default settings

---DisableShipVote---

The dead cant vote for ship to leave.

Default settings

---LethalRadiation---

Hurts the player who takes the apparatus each hour and causes screen blur.

Apparatur value: 100

---Lethal_Doors---

The ship doors can kill or hurt a player if closed on them.

Default settings

---SpringTrapMask---

Replaces haunted mask with springtrap head from FNaf

Default settings

---LCLightsStartOffMod---

The lights inside are off and must be turned back on from the breakerbox.

Default settings

---BetterInverseTeleporter---

Wont drop any items going in.

Default settings

---MonsterPlus---

Changes rates of spawn.

Chance to spawn set to 100

---IncreaseShipCap---

Lets the ship hold more items.

Set to 999

---UncertainCompany---

Random sell rates, random moon price for all, random unknown weather each moon visit.

Default settings

---VanillaContentExpansion---

38 new scrap

Default settings

---ExtraDaysToDeadline---

Allows players to buy an extra day for 350credits.

Set all to false

---FacilityMeltDown---

Taking the apparatus cause the place to have a melt down, you get 2:00min to get to the ship and leave the moon before everyone dies.

Default settings

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack2018-LC_APIDerplingDevelopments-SavageCompanySproutian-PermadeathAinaVT-LethalConfigjockie-LethalExpansionCoreRune580-LethalCompany_InputUtilsOzone-Runtime_Netcode_Patcher

File & checksum

Filename
10000_Quota_ModPAck-1.0.0.zip
File size
17.5 KiB