PsychWardCosmetics

v1.3.1·Updated 2024-04-15

Plan to add suits and cosmetics for me and my friends

About this mod Author’s original text

More Suits is required for the suits to function in-game.

More Company is required for the cosmetics to function in-game.

Currently adds 2 suits and 2 cosmetics and I plan to add more as time goes on.

v1.3.0

  • updated my skin to me more modern

v1.2.0

  • added a second skin
  • added the Don't Starve Together top hat as a cosmetic

v1.1.4

  • fixed obliterating the folders and making the skin not load.

v1.1.3

  • ~~Hopefully actually made the skin load~~

v1.1.2

  • ~~Made the skin actually load~~

v1.1.1

  • Added a More Company Cosmetic
  • Changed mod title to "Psych Ward Cosmetics"

v1.0.1

  • Fixed a blatant mispelling in the title because I'm a little mongrel who can't spell apparently

v1.0.0

  • Initial release.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

x753-More_SuitsBepInEx-BepInExPacknotnotnotswipez-MoreCompany

File & checksum

Filename
PsychWardCosmetics-1.3.1.zip
File size
781.2 KiB