PsychWardCosmetics
Plan to add suits and cosmetics for me and my friends
About this mod Author’s original text
More Suits is required for the suits to function in-game.
More Company is required for the cosmetics to function in-game.
Currently adds 2 suits and 2 cosmetics and I plan to add more as time goes on.
v1.3.0
- updated my skin to me more modern
v1.2.0
- added a second skin
- added the Don't Starve Together top hat as a cosmetic
v1.1.4
- fixed obliterating the folders and making the skin not load.
v1.1.3
- ~~Hopefully actually made the skin load~~
v1.1.2
- ~~Made the skin actually load~~
v1.1.1
- Added a More Company Cosmetic
- Changed mod title to "Psych Ward Cosmetics"
v1.0.1
- Fixed a blatant mispelling in the title because I'm a little mongrel who can't spell apparently
v1.0.0
- Initial release.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
x753-More_SuitsBepInEx-BepInExPacknotnotnotswipez-MoreCompany