PredictableEggs
Configurable mod to make egg explosions predictable
About this mod Author’s original text
Predictable Eggs
Makes eggs explosions predictable, with config options for each aspect.
| Config Option | Default Value | Description |
|----------------------|---------------|-------------|
| Egg Explode Chance | 16% | Percentage chance for an egg to explode, determined when the egg is selected in the inventory. (Vanilla value is 16%) |
| Warning Sound | Enabled | Plays a unique sound (fizzling) if the egg will explode on its next throw. |
| Dont Explode On Drop | Disabled | Prevents eggs from exploding when dropped, as opposed to being thrown. |
| Determine On Pickup | Disabled | Decides whether eggs will explode only on pickup, as opposed to any time it's selected. |
| Enemy Damage | 6 | The amount of damage egg explosions should deal to enemies. (Vanilla value is 6) |
Every player in the lobby must have the mod! Otherwise, desyncs may occur.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: