PreciseRotation
Added snapping to build mode when pressing the R (rotation key) for a short time
About this mod Author’s original text
PreciseRotation
Adds the possibility to snap objects in the ship to a specific angle (improves the Build Mode a bit).
Features
- Rotation snapping to a configurable angle
- Simple configuration through BepInEx
- Lightweight and client-side only
Configuration
A configuration file will be generated automatically after launching the game for the first time.
Location
BepInEx/config/dev.zag.PreciseRotation.cfg
Setting
Rotation Angle for snapping objects
Sets the angle used when briefly pressing the rotation key.
Holding the rotation key will use normal rotation speed.
Values from 5° to 90° are recommended.
rotationAngle = 45
Installation
Mod Manager
- Install BepInExPack.
- Install PreciseRotation.
- Launch the game.
Manual Installation
- Install BepInEx 5.
- Place PreciseRotation.dll into:
BepInEx/plugins/
- Launch the game.
Requirements
- BepInEx 5.x
- Lethal Company
Compatibility
This mod only changes the rotation and does not affect other gameplay.
Author
Zombie Agent
License
Free to use and modify with credit.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: