PowerRelayMoon

v3.1.2·Updated 2024-08-17

[v61] Adds a new moon of moderate difficulty and varies in loot

Screenshots 4 screenshots

About this mod Author’s original text

Relay Station Moon (v56)

An old power relay station that was overun a few years back. It's... Mostly stable.

This planet costs less then other paid planets but also comes with some risk.

The relay is not fully stable and I wound not mess with its insides... who knows how it hasn't exploded yet.

Difficulty: A

Cost: 200

Spawn between 15 and 30 scrap.

medium turret count

high chance of spiders and worms

2 Emergency entrances.

[Warning: The company is not liable for any asset damages and all warranties are voided by visiting]

Versions:

  • 3.1.2
  • v61 update
  • 3.1.1
  • added barber to the map
  • fixed net code
  • added kidnapper fox to the map
  • made the map a little more cruiser friendly
  • fixed dropship
  • 3.1.0
  • added foliage.
  • water update! (finaly new water materials) sorry for the wait.
  • Fixed quicksand not showing
  • added rainy to weather options
  • improved textures.
  • 3.0.5
  • Texture improvements
  • 3.0.4
  • fixed dropship music
  • fixed issue where lifting off would use 2 days (LLL bug with changing the day time multiplier)
  • set the length of day to default (speed multiplier.9 -> 1.0)
  • fixed interaction icon on the ladder.
  • 3.0.3 fix
  • fixed sun animation not playing
  • slightly reduced fog
  • increased lamp brightness
  • 3.0.2 fixes
  • fixed enemy spawns
  • slightly lowered loot drops
  • added a second lamp
  • removed flooded from normal weather spawns
  • 3.0.1 V50 fix
  • v50 fix for lightning strikes.
  • lowest time between lightning strikes increased (.25 ->.4).
  • 3.0.0 Custom behavior added
  • The relay is not as stable as it used to be
  • Added electric arcs that can kill players
  • Synchronized the behavior between clients and server
  • Facility sounds
  • Removed mansion from possible layouts
  • The planet becomes deadly after power changes are made.
  • 2.1.0 LethelLevelLoader Ver. Update
  • fixed Dogs spawning in boxes
  • Added map details
  • Reduce the walking distance slightly
  • removed Forest keepers from the spawn pool
  • 2.0.0 LethelLevelLoader version
  • 1.0.1 LethalExpansion version

Credits:

IAmBatBy: thank you from making LethalLevelLoader. It is an amazing tool.

Audio Knight: for making a tutorial video.

Here are the unity assets I used:

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Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

IAmBatby-LethalLevelLoaderEvaisa-LethalLibBepInEx-BepInExPack

File & checksum

Filename
PowerRelayMoon-3.1.2.zip
File size
85.0 MiB