PostChat
Client-side mod that sends outgoing chat to localhost:5000 with a POST request body contents being the message (idk why anyone would use this;-;)
About this mod Author’s original text
PostChat
sends ingame chat to a webserver. perfect for TTS and other external things.
note you will have to provide your own assembly-CSharp and CoreModule when compiling
if you go to the github at
there is a python script I use personally
setup on linux
- install this mod (probally via r2modman)
- make a venv with gTTS, pygame, and flask
- run server.py
- run setup.py
- launch lethal company.
- set microphone to the pyloop monitor
if it worked when you join the lobby you should hear "(username) has joined the ship"
setup on windows
- follow the linux steps up to run server.py
- find a program of your choice that allows you to loop audio back into microphone (idk I use linux)
- launch lethal company
- set microphone
What if I want to change the voice.
well you can just modify server.py and the arguments to speakMessage.>
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: