PirMod
Infinite sprint, mine-triggering monsters, and turret destruction!
About this mod Author’s original text
PirMod
A multi-feature enhancement mod for Lethal Company that adds quality-of-life tweaks and new chaotic interactions! Fully compatible with Lethal Company v80.
Features
All features can be individually toggled on or off in the mod's configuration file (PirMod.cfg).
- Infinite Sprint: Never run out of stamina again. Keep running from those monsters! (Default: Disabled)
- Mine Monsters: Equality for all! Monsters can now step on and trigger landmines. Watch them blow up, but make sure you aren't standing too close! (Default: Enabled)
- Starter Shovel: Spawns a free shovel when the game starts so you can get straight to whacking. (Default: Disabled)
- Turret Tweaks: Hit an active turret with a shovel to instantly disable it and stop its audio. Fully compatible with v80. (Default: Enabled)
Configuration
After running the game with the mod installed for the first time, a configuration file will be generated at BepInEx/config/PirMod.cfg. You can edit this file directly or use the config editor built into r2modman to easily enable or disable any of the features listed above.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: