PikPak

v1.0.4·Updated 2025-01-25

A modpack surrounding the Pikmin mod, including new moons, new interiors, new scrap, new upgrades, bigger and wider ship, ship decor, and farming???

About this mod Author’s original text

PikPak Modpack

A Pikmin centered modpack

Includes:

  • Pikmin!
  • New moons
  • New interiors
  • New scrap
  • Farming
  • Ship decor
  • Bigger and wider ship

Changelog

v1.0.0

  • First made pack; Zero testing as of yet

v1.0.1

  • Removed westly's voice when opening/closing window shutters

v1.0.2

  • Fixed configs

v1.0.3

  • Removed configs

v1.0.4

  • Added NavMeshInCompany mod

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

Evaisa-HookGenPatcherBepInEx-BepInExPackEvaisa-LethalLibNotezyTeam-LethalMinnotnotnotswipez-MoreCompanyEvaisa-FixPluginTypesSerializationMaxWasUnavailable-LethalModDataLibLordfirespeed-OdinSerializer

File & checksum

Filename
PikPak-1.0.4.zip
File size
29.0 KiB