Path of Awakening
Add to the fun of the game with a variety of unique active and passive skills, each bringing a new tactical experience.
About this mod Machine translation
Path of Awakening
This is a mod meant to add fun to the game without disrupting the balance too much. This Mod provides multiple unique skills for players to choose from, each of which brings a completely different gaming experience and tactical strategies.
This mod adds multiple unique skills to enhance gameplay variety while maintaining game balance. Each skill offers a distinct playstyle.
⚠️ IMPORTANT
This Mod needs to be installed by the host and all players (Clients) at the same time.
This mod requires the host and all clients to install it simultaneously.
🎨 Custom UI background
Put the image you want to use as the background into the Mod folder, or directly into the plugins folder, and rename the image to background.png. (initial image provided)
🎮Initial button
Press the F11 key to open the UI panel. Press 3 to use active skills.
🛠 Core system: Custom shortcut keys (Keybindings)
This Mod has integrated InputUtils.
You are no longer limited to fixed keybinds. Please find the Path of Awakening group directly in the game's Settings -> Change Keybinds menu to freely configure the trigger keys for each skill.
🌟Skill Details
🔴 Active skills (Active)
BloodlustSkill
When activated, damage dealt and received are doubled.
The initial duration is 40s, which can be extended by 5s after killing the monster (maximum 80s).
IronBonesSkill
Gain brief invincibility for 0.5s after pressing.
If you successfully resist the damage: you will gain 10s of burst acceleration (130%) and ignore physical strength, and then enter a 5s fatigue period (unable to run).
MagicianSkill
Generates a unique shovel. Press again to retract.
Restrictions: You cannot use other weapons while holding it, and the weapons will not drop.
SoulSymbiosisSkill
Initiate a pact with teammates (1 time per limit). Both parties share the harm, live and die together.
Bonus: Gain 10% permanent movement speed, and display lead lines within 50m. Unable to receive external treatment.
LifeBurnHealSkill
Consumes 1% of one's own health per second, converted into 2% of teammates' health per second.
Cost: Neither player can move while healing. After use, you will be permanently weakened (-10% movement speed/stamina recovery) and disabled for treatment.
SprintBurstSkill
The movement speed is increased to 150% for 10 seconds regardless of physical strength, and then enters a 5-second fatigue period. Finally enters a long 5 minute cooldown.
🔵 Passive skills (Passive)
Blood VitalitySkill can be upgraded]
If you continue to run when your stamina is exhausted, your health will be drained.
Nourishing system:
- Consumes 30 HP -> Nourish I: Permanent +10% movement speed.
- Consumes 60 HP -> Nourishment II: Permanent +20% movement speed.
- Consumes 90 HP -> Nourishment III: Permanent +30% Movement Speed +10% Stamina Recovery.
Cost: The upper limit of serious injury self-healing is permanently reduced to 10%.
UnluckyMidasSkill
Picking up an untaken scrap for the first time increases its value by 50%.
Cost: Your maximum health is permanently reduced to 20%. It breaks when touched!
MingDaoSkill
Block lethal damage and retain 1 life (1 per limit). Gain 5 seconds of burst movement speed (150%) after triggering.
DeadResentmentSkill
After death, he transformed into a self-destructing truck. Causes explosive damage to 10m around, 8 points of damage to monsters within 5m, and 100% damage to teammates; 4 points of damage to monsters within 5-10m, and 60% damage to teammates (go to the sky with your teammates).
SmoothLandingSkill
Fall from a height above 5m and gain 5 seconds of acceleration regardless of physical strength. Then fatigue for 3 seconds and cool down for 3 minutes.
📦 Installation requirements (Requirements)
In order for the mod to work properly, you need to install the following prerequisites:
- BepInExPack
- LethalCompany InputUtils
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: