OverheatMeltdownBGM
Plays OVERHEAT (by ULC Team), perfectly cut to 2 minutes, whenever the Apparatus is pulled. Intended for use with Facility Meltdown. Credits to JazzCappricio for making WarWithoutReasonMeltdownBGM.
About this mod Author’s original text
OVERHEAT Meltdown BGM
Plays OVERHEAT (by ULC team) during a meltdown event, perfectly edited to two minutes.
USES A DIFFERENT BASE!!!
Credits to vettrun for Custom Apparatus Music...
also ulc dev team for making overheat
credits to freddyita for finding the solution i hope
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
loaforc-FacilityMeltdownBGN-PizzaTowerEscapeMusic