OverheatMeltdownBGM

v1.0.7·Updated 2025-01-10

Plays OVERHEAT (by ULC Team), perfectly cut to 2 minutes, whenever the Apparatus is pulled. Intended for use with Facility Meltdown. Credits to JazzCappricio for making WarWithoutReasonMeltdownBGM.

About this mod Author’s original text

OVERHEAT Meltdown BGM

Plays OVERHEAT (by ULC team) during a meltdown event, perfectly edited to two minutes.

USES A DIFFERENT BASE!!!

Credits to vettrun for Custom Apparatus Music...

also ulc dev team for making overheat

credits to freddyita for finding the solution i hope

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

loaforc-FacilityMeltdownBGN-PizzaTowerEscapeMusic

File & checksum

Filename
OverheatMeltdownBGM-1.0.7.zip
File size
19.1 MiB