OpsCoordinator
Tactical API for map, pings, and player status systems.
About this mod Author’s original text
A tactical communication & reconnaissance suite for Lethal Company.
Coordinate smarter, survive longer. Ops Coordinator gives your crew a real-time tactical map, ping system, player ledger, and ship‑integrated upgrades to keep your runs organized and efficient.
🛰️ Core Features
🗺️ Tactical Squad Map
Real-time player tracking with indoor/outdoor indicators.
Shows movement, positions, and extraction routes.
Toggle with F7 (configurable).
📡 Integrated Pinging System
Mark Loot (G), Threats (H), and Extraction (J).
Pings appear on the Tactical Map for all players.
Fully rebindable via config.
📒 Player Status Ledger
Displays player inventory, scrap values, and current location.
Toggle with F6.
Great for coordinating who carries what.
💻 Terminal Integration
Purchase the Ops Coordinator Tactical Package from the ship terminal by typing OPS.
Default cost: 350 credits.
Unlocks all tactical features for your crew.
🎮 How to Use
Buy the Upgrade: Terminal → Type OPS → Ops Coordinator Tactical Package. CONFIRM the purchase.
Keybinds:
- F6 – Player Ledger
- F7 – Tactical Map
- G – Ping Loot
- H – Ping Threat
- J – Ping Extraction
All keybinds configurable via BepInEx.
⚙️ Configuration Overview
💡 All configs are grouped for clarity and synced in multiplayer.
| Group | Purpose |
|-------|---------|
| General | Map visibility, ping behavior, ledger settings |
| Keybinds | Rebind all hotkeys |
| PingSettings | Ping duration, colors, icon types |
| MapSettings | Player markers, zoom, indoor/outdoor indicators |
| LedgerSettings | Inventory display, scrap value visibility |
| Terminal Upgrade | Adjust cost and Keywork |
🔗 Compatibility
✅ Works with most Lethal Company utility mods
⚠️ Mods altering player tracking may affect map accuracy
🔁 If using other ping mods, disable overlapping keybinds
📦 Installation
Install BepInEx
Drop OpsCoordinator.dll into BepInEx/plugins
Launch the game — the mod initializes automatically
Note: No AI was used for the coding of this project, AI was used for the README and Icon.png / Header.png images.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: