OpenTheNoor
Added the "Open the noor" sound when attempting to open locked doors
About this mod Author’s original text
Open The Noor - A mod for Lethal Company
Added the "Open the noor" sound when attempting to open locked doors
__Example__
1.1.7
Updated to work on Version 80
1.1.6
Fixed build not using NetcodePatcher
1.1.5
Added playSoundChance option to Config
1.1.4
Updated to work on Version 50
1.1.3
Fixed not using unique name for syncing configs
1.1.2
Added playForAllPlayers option to Config
1.1.1
Fixed sound volume not being read from config
1.1.0 - Sound Overhaul
Sound will now play for all nearby players.
Players can now share the joy of failing to open a locked door!
1.0.1
Fixed inconsistent naming within code
1.0.0
Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: