Oneshot Collection Expanded

v4.4.0·Updated 2024-12-21

Suit Collection of all my Oneshot Models

About this mod Author’s original text

Oneshot Collection v4.4.0

Suit Collection of all my Oneshot Models

Things to work on

  • Add some more models

Known Issues

  • This mod is not compatable with cruiser improved when using the terminal with the default settings. This is not on my end, this is on theirs and will likely be fixed in the future
  • This mod is not compatable between switching directly between these suits and suits from natlansuitsvol1. It _will_ cause view height problems

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Changelog

(From old mod)

  • v1.0.0
  • Release
  • v1.1.0

Gas Mask Niko

  • Brightened eye glow
  • Adjusted hair jiggle
  • Colors now match up with regular Niko model

Calamus

  • Adjusted eye color
  • v1.1.1
  • Fixed description error

(From this mod)

  • v2.0.0
  • Added blinking
  • Added Niko Jaw Movement
  • Tweaked Alula hair physics (I honestly have no idea how the old ones worked. It was due to a Unity glitch I wish I could recreate)
  • v3.0.0
  • Adjusted view heights for Alula, Niko, and Gasmask Niko (you are now slightly shorter than vanilla)
  • v3.0.1
  • Fixed an issue where viewmodels wouldn't adjust when switching to vanilla suits
  • Fixed a possible future problem where mod would disable other viewmodel adjustments
  • v3.0.2
  • Removed unfinished scarf physics on Niko
  • v3.0.3
  • Refined viewmodels so they should have less problems removing with bigger modpacks
  • v3.0.4
  • Fixed an issue where Alula was incorrectly shaded
  • v3.0.5
  • Fixed an possible issue with viewheight conflictions
  • v3.0.6
  • Corrected last update info
  • Fixed ReadMe formatting
  • v3.0.7
  • Fixed a confliction with SCP-956's cake item (SCP-559) (these changes likely also make this mod compatable with little company)
  • Added a known issues to the ReadMe
  • v4.0.0
  • Added Watcher PM
  • Fixed a camera error relating to switching off of Calamus
  • v4.1.0
  • Added ViewModel Reset Suit as a dependency to fix any possible camera offset errors
  • v4.1.1
  • Fixed typo causing viewmodels not to reset and thus causing camera offset
  • v4.1.2
  • Did nothing (oops)
  • v4.2.0
  • Removed ViewModel Reset Suit as a dependency due to unresolved camera issues
  • v4.3.0
  • Niko and Gas Mask Niko now cry when they are dead
  • v4.3.1
  • Fixed an issue where leaving the lobby with a height adjustment suit would break your camera height
  • v.4.4.0
  • Removed height adjustment, there are just too many issues that arise. Might get readded in the future

Credits

Art by mstar-candy

Niko model by Sasamin

Niko gas mask model edit by Loley

Alula and Calamus models by Wrinkle&Shamwow

Alula and calamus rigging by teamtojo

Thanks to XenoSpartan for jaw and eye code

Thanks to WinterMantis, Xu Xiaolan, and GoblinKingShmee for the height adjustment code base

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
Oneshot_Collection_Expanded-4.4.0.zip
File size
5.8 MiB