Omegaboss modpack

v1.0.0·Updated 2023-12-15

Modpack_for_omegaboss273_and

About this mod Author’s original text

The monsters have learned how to mimic the voices of your friends.

Information

Enemies will now learn the voices of your friends and be able to repeat them.

Discord server:

Configuration

All players need the mod installed. This is a client-side mod. Make sure your mic is enabled in-game.

It can be configured through the config file in r2modman or manually in the.cfg file to enable/disable voices for specific creatures, and adjust the frequency of voice lines. The host's config will be automatically synced to other players in the lobby.

Credits

Programming by Rugbug Redfern

Playtesting by Dubscr

FAQ

Does this mod use AI?

No! There is no AI involved at all in this mod.

How does it work?

It records audio and plays it back at random times from enemies that you choose. Often times it results in some pretty creepy coincidences!

Can I play alone?

No, you need friends.

Does it fill up my hard drive with audio clips?

No, audio clips are automatically deleted.

Does this mod have any conflicts?

You cannot have the mod Lethal Progression installed, it conflicts with this mod.

Changelog

2.0.1

  • Recompiled for BepInEx 5.4.2100 compatibility

2.0.0 [SPOILERS]

  • Enemies no longer play voice lines when dead
  • Removed some unecessary logs
  • Added Masked and Nutcracker to the config

1.0.8

  • Updated for Lethal Company v45
  • Actually fixed the bug where audio would randomly play outside (for alive players)
  • Removed the 404 error
  • Removed the LC_API dependency

1.0.7

  • Fixed an issue where audio would randomly play outside

1.0.6

  • Fixed a bug introduced in 1.0.5 where audio wouldn't play

1.0.5

  • Updated website URL to go to the Discord server
  • Attempted a fix for some occasional audio issues outside

1.0.4

  • Added a config which can be configured in r2modman or manually in the.cfg file. This allows you to enable/disable voices for specific creatures and adjust the frequency of voice lines.
  • Fixed an issue where some creatures would be quieter than others
  • Fixed an issue where when playing the game for a long period of time audio clips wouldn't be removed

1.0.3

  • Fixed an issue where BepInEx would destroy the GameObject, making the mod not work.

1.0.2

  • Fixed the error.

1.0.1

  • Attempted to fix an error that prevented the mod from starting.

1.0.0

  • Initial Release

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackanormaltwig-LateCompanyRugbugRedfern-Skinwalkersx753-MimicsFlipMods-BetterStaminax753-More_SuitsVerity-TooManySuitsextraes-LethalLoudnessMeter

File & checksum

Filename
Omegaboss_modpack-1.0.0.zip
File size
72.8 KiB