Omega Strikers

v0.1.8·Updated 2024-09-09

Adds Characters from Omega Strikers as player models

About this mod Author’s original text

OmegaStrikers v0.1.8

  • Adding Omega Striker characters
  • Hands fixed!
  • Some issues with colliders and jiggle physics (I possibly just suck)
  • Doing this for fun and experience

Changelog

  • v0.1.0
  • Release
  • Era
  • Finii
  • v0.1.1
  • Forgot more suit items
  • v0.1.2
  • Changes to Colliders
  • Added Juliette
  • v0.1.3
  • change to suits
  • v0.1.4
  • Added Asher
  • v0.1.5
  • Added AiMi
  • Added Nao
  • v0.1.6
  • Added Octavia
  • Added Atlas
  • v0.1.7
  • Added Juno
  • Fixed Hand Issues
  • v0.1.8
  • Added Kai (coat is a bit wonky, might remove)
  • Added Estelle (issues with cape so removed)

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
Omega_Strikers-0.1.8.zip
File size
23.8 MiB