OldDine

v1.0.1·Updated 2024-05-19

Adds the old (update 47) version of Dine as a new moon with LethalLevelLoader

About this mod Author’s original text

Adds the update 47 version of Dine as a modded moon with LethalLevelLoader.

Got tired of waiting for someone else to do it, so I did it myself. Very hackily put together and probably unstable but eh who cares. Someone else will inevitably make a better version of it.

You route to it by typing "olddine", any fewer letters and terminal will think you're looking up the Old Bird bestiary. Originally it was "Dine Old" but that apparently also conflicted with vanilla Dine in some mods.

Also since it's literally just the update 47 version, it doesn't spawn any v50 enemies. Old enemies changed in v50 obviously keep their changes though, same with the map size changes. Enjoy the classic Dine turret experience!

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-LethalLibIAmBatby-LethalLevelLoader

File & checksum

Filename
OldDine-1.0.1.zip
File size
148.6 MiB