NullscapeSFX
Replaces some SFX with ones from Nullscape.
About this mod Author’s original text
Replaces some SFX of enemies, items and hazards with ones from Nullscape.
Does not replace all SFX of a given thing. Amount of audio replaced varies.
Comes with a config file to toggle each one on and off.
Replacements
Enemies
- Hygrodere replaced with Mart.
- Nutcracker replaced with Kolóna.
- Jester replaced with Cadence.
- Maneater replaced with Baby/Voidbound Baby.
- Earth Leviathan replaced with Scrapmaw.
- Giant Sapsucker replaced with Catalyst.
- Masked replaced with Husk.
Hazards
- Landmine replaced with Tripmine.
- Turret replaced with Guardian.
Items
- Shotgun replaced with Guardian. Applies to Nutcracker.
- Comedy/Tragedy replaced with Husk.
- Knife replaced with Voidbreaker. Applies to Butler.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
loaforc-loaforcsSoundAPI