NoWeedRespawn
Cleared weeds, mold, and cadaver plants stay gone for the rest of the moon. Host should run it.
About this mod Author’s original text
NoWeedRespawn
Cleared weeds, mold, and cadaver plants stay gone for the rest of the moon. Host should run it.: MrGlim-NoWeedRespawn
Source: lc-no-weed-respawn
Game: Lethal Company (BepInEx)
Networking: Host should install this mod so gameplay changes sync for the lobby.
Features
- Blocks indoor and outdoor weed/mold/cadaver plant respawn
- Cleared foliage stays cleared for the rest of the moon
- Independent toggles for indoor vs outdoor respawn block
Install
- Install BepInEx Pack for Lethal Company.
- Install MrGlim-NoWeedRespawn / r2modman / Gale, or drop NoWeedRespawn.dll into BepInEx/plugins.
Host should run this for networked growth/respawn RPCs.
Config (BepInEx/config/com.benhough.lethal.NoWeedRespawn.cfg)
| Key | Default | Notes |
| --- | --- | --- |
| Enabled | true | Master toggle |
| BlockIndoorRespawn | true | Block indoor plant respawn |
| BlockOutdoorRespawn | true | Block outdoor plant respawn |
| VerboseLogging | false | Extra logs |
Changelog
1.0.1
- Packaging refresh: professional icon, categories (incl. AI Generated), polished README.
License
MIT
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: