NoLostSignal

v1.0.2·Updated 2026-06-07

Enables monitoring players that are in mineshaft caves.

About this mod Author’s original text

NoLostSignal

Description

Disables the CheckIfPlayerIsInCaves method in ManualCameraRenderer from running, effectively disabling the No Signal screen on the ship cameras.

To Install

To install manually, extract all files into the BepInEx plugins/modules folder.

Contact

You can find me on Discord (@tomatobird8) or Twitch.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
NoLostSignal-1.0.2.zip
File size
35.0 KiB