NoInteractDelay

v1.2.0·Updated 2024-01-13

A simple mod that removes the "cooldown" between interacting with objects.

About this mod Author’s original text

NoInteractDelay

A simple mod that removes the "cooldown" between interacting with objects. This includes objects in the world (such as buttons, the company bell, etc.) and held objects (air horn, clown horn, etc.).

As far as I know this _shouldn't_ give you any sort of advantage, but if you fear it might then get your friends to install the mod as well.

This is my first attempt at, really, any type of video game modding so I decided to start small.

Links

  • Mod Page
  • GitHub Repository

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
NoInteractDelay-1.2.0.zip
File size
7.6 KiB
SHA-256
9cbc62f1e713fb500418eaef3cc89f3e4264825b5d994a7b4dd0c4f658be61dd
Stored at
2026-10-09 18:28