NoFriendlyFire

v1.0.0·Updated 2023-12-17

Disables the ability for teammates to damage each-other while keeping all reliant mechanics working.

About this mod Author’s original text

NoFriendlyFire for Lethal Company

A very simple mod for Lethal Company that sets all incoming damage taken from other players to zero whilst ensuring that mechanics that require friendly fire still function as intended.

Compatibility

This mod should be compatible with any other mod that adds additional equipment as long as any damage to players is applied using the DamagePlayerFromOtherClientServerRpc method.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
NoFriendlyFire-1.0.0.zip
File size
35.4 KiB