NoDeathDespawn
A mod for Lethal Company which prevents scrap from despawning after a round when all players die.
About this mod Author’s original text
NoDeathDespawn
A mod for Lethal Company which prevents scrap from despawning after a round when all players die. This was made to just make the game a little easier.
Development Setup
- Clone the repo NoDeathDespawn
- You'll need to install Visual Studio and.Net Framework 4.7.2
- Next, you'll need to create a new folder called Dependencies in the root of the github project folder and copy the following files from your lethal company's folder. common\Lethal Company\Lethal Company_Data\Managed
- Assembly-CSharp-firstpass.dll
- Assembly-CSharp.dll
- Unity.Netcode.Runtime.dll
- Open the project solution in visual studio
Installation
- Install BepInEx
- Unzip this mod into your Lethal Company/BepInEx folder
Or use the mod manager to handle the installing for you.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack