No Name Display Restrictions
Mod focused on patching the naming scheme used in Lethal Company where it doesn't allow non-letter characters and removes those restrictions, allowing digits and other characters like underscore.
About this mod Author’s original text
No Name Display Restrictions
A mod that focuses on removing the restrictions imposed on players' names such as letters only, allowing digits and other characters such as underscore to be displayed.
How to access the content of the mod
- Without the mod, names with characters such as digits or other special characters would only display the letters of the name (as an example, "WhiteSpike#1" would show "WhiteSpike")
- With the mod, no changes are made in the players' names, allowing additional characters to be displayed and viewed by other players.
What are the differences between this mod and FullNameDisplay (FND)?
- FND patches the game through prefixes (code run before the original) while this mod relies on transpilers (changes on the original code).
- FND is more likely to be skipping code from other mods (including this one) than this mod (due to the return false statements in its prefix patches).
- FND would require constant checking of game updates to see for any changes in the patched methods (to act as expected with the original code) while this mod errors on the spot when the relevant code has been changed.
License
This mod is under MIT License. Meaning that you can decide to take this mod for your own things and customize it as you need, so long as you follow the license's requirements
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: