NikoOneShot

v0.1.4·Updated 2025-03-22

It's Niko from OneShot!

About this mod Author’s original text

Niko OneShot

It's Niko from OneShot! Now you too can find scrap for the Company as the Savior!

With a rather fantastic model courtesy of @pungsun3497 (X, Twitter).

Now to be frank, it's been a learning process to make this even appear in game at all, and a messy one at that (I had to redo a few things in Unity... like 5 times)... and that's not even counting me trying to figure out Blender on top of that.

So right now it doesn't have any cloth physics for the scarf and such (yet?), and I can't figure out how to get "moresuits" to work properly with the mod.

As such it replaces the default suit and the standalone it's supposed to be, is the default suit until further notice.

Instructions

  • Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.

Changelog

  • v0.1.0
  • Release
  • v0.1.1
  • Minor fixes, plus a proper page for the mod
  • v0.1.2
  • Minor fixes and additions
  • 0.1.3
  • Mod page fix hopefully
  • 0.1.4
  • Mod page fix hopefully

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackBunyaPineTree-ModelReplacementAPIx753-More_Suits

File & checksum

Filename
NikoOneShot-0.1.4.zip
File size
1.4 MiB