Newtonsoft Json

v13.0.400·Updated 2025-11-02

NuGet Newtonsoft.Json package re-bundled for convenient consumption and dependency management.

Screenshots 1 screenshots

About this mod Author’s original text

Json.NET

Json.NET is a popular high-performance JSON framework for.NET

Serialize JSON

Product product = new Product();

product.Name = "Apple";

product.Expiry = new DateTime(2008, 12, 28);

product.Sizes = new string { "Small" };

string json = JsonConvert.SerializeObject(product);

// {

// "Name": "Apple",

// "Expiry": "2008-12-28T00:00:00",

// "Sizes": [

// "Small"

// ]

// }

Deserialize JSON

string json = @"{

'Name': 'Bad Boys',

'ReleaseDate': '1995-4-7T00:00:00',

'Genres': [

'Action',

'Comedy'

]

}";

Movie m = JsonConvert.DeserializeObject(json);

string name = m.Name;

// Bad Boys

LINQ to JSON

JArray array = new JArray();

array.Add("Manual text");

array.Add(new DateTime(2000, 5, 23));

JObject o = new JObject();

o["MyArray"] = array;

string json = o.ToString();

// {

// "MyArray": [

// "Manual text",

// "2000-05-23T00:00:00"

// ]

// }

Links

  • Homepage
  • Documentation
  • NuGet Package
  • Release Notes
  • Contributing Guidelines
  • License
  • Stack Overflow

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

File & checksum

Filename
Newtonsoft_Json-13.0.400.zip
File size
270.4 KiB