NeoFamilia
Classic modpack available for v80
About this mod Author’s original text
For the NEO familia
This modpack has around a hundred mods
Warning: if you want the best experience you must configure Mirage and LethalLevelLoader
Mods (47):
COSMETICS:
- Le_Moulin-La_Poste_Cruiser
Suits:
- CatoModel
- BuffMinion
- Bandana_Dee_Player
- NecoArc_Model_Replacement
- PiaskowaSuits
- TooManySuits
Emotes:
- BadAssCompany
- TooManyEmotes
GAMEPLAY:
- BetterPaycheck
- BetterBetterTeleporter
- Mirage
- LethalCasino
- LethalMoonUnlocks
- LethalThings
- ShipLootTotal
- SpectateEnemies
- ReservedFlashlightSlot
- ReservedWalkieSlot
- Wesleys_Weathers
ENEMIES:
- Biodiversity
- Football
- Mimics
- Herobrine
- JPOGRaptor
- LightEater
- SCP682
- SCP999
- Wesleys_Ememy_Variants
ITEMS:
- Mods-YTTV
- TVLoader
MOONS:
- 3Bilge
- Abandoned_Foundry_Interior
- BigBoosHaunt
- DungeonGenerationPlus
- Nightmare_Moons
- Studio_Interior
OTHER:
- FacilityMeltdown
- Dont_Touch_Me
- YippieePlus
SCARP:
- HonkaiCatCakesLIB
- JeepGrandCherokeeScrap
- Keyboard_Scrap
- Maxwell_ScrapItem
- YippeeScrap
- WaddleDeeScrap
- Scrap_Beta
FIXING MODS (18)
- AutoHookGenPatcher
- AsyncLoggers
- ButteryFixes
- CSync
- CullFactory
- DetourContext_Dispose_Fix
- LCMaxSoundsFix
- LethalError
- LethalFixes
- LobbyImprovements
- LostEnemyFix
- FixPluginTypesSerialization
- MaskFixes
- Matty_Fixes
- MeltdownExperimentalMusicFunctional
- No_Console_Spam
- StarlancerAIFix
- ReXuvination
CORES (37):
BepInExPack
Concentus
DawnLib
HookGenPatcher
itolib
JLL
LegaFusionCore
LethalCompany_InputUtils
LethalConfig
LethalEmotesAPI
LethalLevelLoader
LethalLib
LethalLevelLoader
LethalModDataLib
LethalNetworkAPI
LethalSettings
LethalStatus
LethalTVManager
MaskedInvisFix
ModelReplacementAPI
MonoDetour
MonoDetour_BepInEx
More_Suits
MirageCore
mrov-MrovLib
NAudio
NavMeshInCompany
NAudioLame
OdinSerializer
OpusDotNet
PathfindingLib
VertexLibrary
VeryLateCompany
SyncedSkinwalkers
ReservedItemSlotCore
WeatherRegistry
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: