Neighbor
Hello Neighbor in Lethal company...
About this mod Author’s original text
Hello Neighbor in LC 😱
This mod adds the Hello Neighbor enemy into Lethal Company.
Chase tracks
I’ve included some chase tracks for you:
- Pre-Alpha
- Alpha 1
- Another Alpha 1 chase variant
- "Get out" song
You can change the chase music in the config settings. By default, it’s set to Random.
(Note: the track may differ between clients, as this setting is client sided)
Feedback
If u want to give me feedback or anything just use this:
Google Forms
Discord
Changelog
1.1.1
- Spawn weights fix or something
- A little enemy buff
1.1.0
- Animation Fixes
- Added catch animation
- Bug fixes
1.0.3
- Added more logging and nerfed the enemy a little.
1.0.1
- Added configs for spawn weights and a discord!
1.0.0
- Initial release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackEvaisa-LethalLib