NefariosSoundpack

v2.2.3·Updated 2026-04-25

[V.80]Replaces some sounds using LCSoundTool and CustomSounds (PLS READ THE README)

About this mod Author’s original text

NOTE

  • still works dont get irritated that LCSoundTool and CustomSound is deprecated

NefariosSoundpack

Changes the sounds

  • Cruiser Horn
  • Elevator
  • Whoopee Cushion
  • The Intro when you start a new Lobby
  • The Menu music
  • Turret sounds
  • Baby Maneater cry
  • Drop Bottles
  • Drop Ship music

coming soon

  • more sounds are coming soon
  • add me or dm me for ideas (discord:.ravee.)

Updates

  • Version 1.1.1 - fixed a bug that the sounds didnt load ingame
  • Version 2.0.0 - Added some new sounds
  • Version 2.1.1 - now really fixed the bug
  • Version 2.2.0 - Added some new sounds

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackno00ob-LCSoundToolClementinise-CustomSounds

File & checksum

Filename
NefariosSoundpack-2.2.3.zip
File size
6.1 MiB