NavMeshInCompany

v1.0.3·Updated 2024-03-19

Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.

About this mod Author’s original text

NavMesh in Company Building

Enables the use of AI pathfinding and navigation in the Company Building allowing the spawning of Enemies.

This mod attempts to add Navigation Mesh data to the Company moon.

It should be used by other mods as a dependency to allow spawning enemies on the company building.

If for some reason you want to use it as a Soft dependency.

BepInEx Dependency String: dev.kittenji.NavMeshInCompany

NOTE: This mod for some magical reason also fixes Masked Enemies in The Company, therefore the Mask item will actually work.

SUPPORT

Join the LC Modding server.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
NavMeshInCompany-1.0.3.zip
File size
96.6 KiB