NatlanSuitsVol4
Adds Chasca, Ifa, Citlali(+skin), and Ororon from Genshin Impact as player models
About this mod Author’s original text
NatlanSuitsVol4 v2.0.2
Adds Chasca, Ifa, Citlali(+skin), and Ororon from Genshin Impact as player models
Includes blinking, head tracking, and mouth movements!
- these features can be disabled in the config
All models are property of Hoyoverse
Note: Any future characters that are a part of the Flower-Feather Clan or the Masters of the Night-Wind will be added to this pack
I am planning on eventually adding all characters as player models, but if you have a specific character you would like to be added sooner, please feel free to contact me on the Lethal Company Modding Discord at KinkyDeathMagic
A big, big thank you to GoblinKingShmee for writing the code that enabled the camera and item placement changes, as well as the eye tracking and other features! Thank you very much!!
Instructions
- Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI is also installed.
Changelog
- v2.0.2
- Slightly tweaked short female visor height
- v2.0.1
- Added Citlali's skin
- v2.0.0
- Big Update!
- Added in eye tracking, blinking, and mouth movements when talking
- This can be disabled in the config
- v0.1.9
- Figured out internal textures for cloth
- v0.1.8
- Slight optimization
- v0.1.7
- Fixed textures after recent update
- Hopefully improved performance
- v0.1.6
- Slightly tweaked textures
- v0.1.5
- Slightly tweaked Ifa and Chasca's textures
- v0.1.4
- Added Ifa
- Made Chasca's leather more shiny
- v0.1.3
- Texture overhaul
- Slightly tweaked physics
- Adjusted helmet HUD height for short female model
- Adjusted how items rest in player hands so it should look slightly better (still a bit off height-wise)
- v0.1.2
- Updated icon
- Adjusted how items rest in player hands so it should look slightly better (still a bit off height-wise)
- Removed Jiggle Physics dependency
- v0.1.1
- Added Ororon
- v0.1.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: