Nali Haven Interior

v1.5.2·Updated 2026-10-01

An Unreal Interior modeled after the Nali Sunspire.

Screenshots 5 screenshots

About this mod Author’s original text

Based off the 19th, and 21st, and 28th levels in the Original Unreal Campaign (The Sunspire, Sky Town, and Nali Castle) along with a bit of dmRadikus. The Nali once lived amongst these stone halls, but no longer. the abandoned homes, bars and places of Worship now lie empty, now only the sound of Monstrous entities echo through these lost halls.

You can change these settings in Lethal Level Loaders Configs by setting "Enable Content Configuration" to true, and manually changing the values to your liking.

  • Split from Unreal Interiors. The full list of default weights can be found here.

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPackEvaisa-HookGenPatcherMaxWasUnavailable-LethalModDataLibIAmBatby-LethalLevelLoaderEvaisa-LethalLib

File & checksum

Filename
Nali_Haven_Interior-1.5.2.zip
File size
4.6 MiB