MuttePack
After a lot of testing, i have finally made a modpack containing my favorite mods. It adds tons of new moons, bunkers and much more stuff. All sounds has been reworked, for a more scary experience. No
About this mod Author’s original text
{
"name": "MuttePack",
"version_number": "1.0.1",
"website_url": "",
"description": "After a lot of testing, i have finally made a modpack containing my favorite mods. It adds tons of new moons, bunkers and much more stuff. All sounds has been reworked, for a more scary experience. No more spoilers, go explore with your friends.",
"dependencies": [
"BepInEx-BepInExPack-5.4.2100",
"RugbugRedfern-Skinwalkers-4.0.1",
"x753-Mimics-2.3.2",
"Kittenji-Herobrine-1.2.3",
"Kittenji-Dont_Touch_Me-1.2.1",
"sfDesat-Explorations-2.1.0",
"AinaVT-LethalConfig-1.3.4",
"Evaisa-LethalThings-0.9.4",
"notnotnotswipez-MoreCompany-1.8.1",
"Rune580-LethalCompany_InputUtils-0.6.3",
"SylviBlossom-BoomboxYT-1.1.0",
"Clementinise-CustomSounds-2.3.2",
"no00ob-LCSoundTool-1.5.1",
"LethalResonance-LETHALRESONANCE-4.0.6",
"FlipMods-ReservedItemSlotCore-1.8.17",
"FlipMods-ReservedFlashlightSlot-1.6.3",
"FlipMods-ReservedWalkieSlot-1.6.2",
"x753-More_Suits-1.4.1",
"Verity-TooManySuits-1.0.5"
]
}
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: