MultiCruiser
Removes the 1 Cruiser per map limitation allowing for more cruiser chaos. It also adds Cruiser-on-Cruiser Collision.
About this mod Author’s original text
MultiCruiser
Removes Spawn Limit on Cruisers allowing you to buy as many as you desire.
Information
Normally Lethal company only allows you to have 1 cruiser in a map at any given time, I used some hacky patches to remove this limitation and allow you to buy as many at once as you'd like.
Collision
I discovered while making this that Company Cruisers don't actually collide with each-other.
(This might be why Zeekers stops you from having more than one in the map at a time.)
Worry not however! For I created a really janky way to fix this problem! (It's my specialty.)
Originally I tried enabling vehicle collisions but that caused the cruisers to collide with themselves and completely break, making them entirely unusable.
So what I've done instead is use the trigger zones normaly used for detecting collisions with players or monsters to damage them to also check for other cruisers and push them the same way you and your crew can push them with your hands.
Is this method Jank? Yes
Does it sometimes flip Cruisers in funny ways? Yes
Is it hilarious? YES
Enjoy:>
Oh also if you don't like my jank collision implementation you can disable it in config.
Configuration
Cruiser Collision, Cruiser Collision Damage, Damage Amount, & Self Damage Amount
Credits
Programing by JacobG5 (Me)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: