mr modpack mods

v1.6.0·Updated 2024-02-22

its a modpack, what you expect?

About this mod Author’s original text

mods for mr modpack

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

AudioKnight-StarlancerAIFixmrov-TerminalFormatterHardy-LCMaxSoundsFixxilophor-LethalNetworkAPIPiggy-LC_Officescoopy-Scoopys_Variety_ModBadham_Mods-SCPFoundationDungeonMajor_And_Skiz-MoreInteriors

File & checksum

Filename
mr_modpack_mods-1.6.0.zip
File size
142.9 KiB