MoreMoneyStart
Changes 60 -> 1000 (configurable) starting credits when you start a new game:)
About this mod Author’s original text
More Money start
Can be found here
- Adds 1000 credits as the base amount when starting a new game or fail to meet the quota and start the game again.
- Now you can go to titan as you start a new game without grinding:))
Change Log
V3.0.0
- Mod now works with version v64 of the game (tested)
- no actual changes were made, please raise an issue at the github if the mod still doesn't work:)
V2.1.0
- Mod now works with version 45
- Simplified the code a lot (basically one line now)
V2.0.0
- The starting amount is now configurable
- To configure the starting amount do as follows:
- Find lethal company in your steam library and browse local files (under properties -> Installed Files -> Browse)
- Go to this folder BepInEx -> config and open the file 299792458.MoreMoneyStart in notepad or a text editor
- If this file is not there please run your game once, start a new world and then close the game. this should generate the file
- Now the file contents should look like below
Settings file was created by plugin MoreMoneyStart v1.2.0
Plugin GUID: 299792458.MoreMoneyStart
[Starting Amount]
The starting amount can be configured here
Setting type: Int32
Default value: 1000
Starting Amount = 1000
You can the Starting Amount = 1000 to whatever you like. Then save the file and run the game!
V1.2.0
- Added Money reset on failed runs
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPack