MoreFunForJester
A small buff/rebalance to the Jester, based on JesterNerf's code. In case you're like me and want it to be a real menace.. Check readme for specifics.
About this mod Author’s original text
This mod makes some minor changes to the Jester to rebalance it and buff it somewhat.
Not that it really NEEDS it. This is for intensive modpacks that ramp up the difficulty and include options like lategame upgrades. (Slightly personalized for my Monster Chasepack Revamp)
This mod is based on code from JesterNerf
This mod is NOT clientsided, obviously!
The changes to the Jester are as follows:
Wind-up Timer:
Changed Jester's cranktime from a random value to a very specific time, 38 seconds, almost exactly.
Time Before Winding After Finding Player:
Changed from its original random value to around 35-55 seconds. This is much higher than vanilla values. (Presumably 13-21 seconds)
Jester Movement Speed:
INCREASED by 15%! This affects the Jester's overall movement speed, popped or not.
He will be VERY fast at full speed, so if you don't have LGU and a good pair of running shoes.. well, I suggest you get to the ship before he pops..:)
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.