Moons of Ascension
Currently adds three new vanilla like moons [v81].
Screenshots 8 screenshots
About this mod Author’s original text
Moons of Ascension
Currently adds three new vanilla & cruiser friendly moons.
202-Defectus
| Moon Name|Defectus|
|:-: |:-: |
| Hazard Rating |S+|
| Route Price |950|
| Cruiser Drivability |Good|
| Common Vanilla Interior |Facility|
| Dungeon Size Multiplier |3.3|
| Fire Exits |4|
Screenshots
02-Frieren
| Moon Name|Frieren|
|:-: |:-: |
| Hazard Rating |S++|
| Route Price |1300|
| Cruiser Drivability |Good|
| Common Vanilla Interior |Mansion|
| Dungeon Size Multiplier |2.0|
| Fire Exits |3|
Screenshots
502-Xenos
| Moon Name|Xenos|
|:-: |:-: |
| Hazard Rating |B+|
| Route Price |0|
| Cruiser Drivability |Okay|
| Common Vanilla Interior |Mansion|
| Dungeon Size Multiplier |1.27|
| Fire Exits |2|
Screenshots
Feedback is appreciated! Especially on enemy spawn curves and general balancing.
Credits
- Sniper1.1, xuxiaolan and IamBatby for helping me fix bugs
- BBAPepsiMan for the moon icons
- pacoito for the amazing help on how to use itolib
Asset Credits
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Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: