monsterphobia

v1.0.2·Updated 2024-03-15

Turns monsters into text and disables their sound

About this mod Author’s original text

Monsterphobia

This turns all indoor and outdoor enemies (eyeless dog, forest keeper, sand worm, and baboon hawks) into text - sorta like the built-in Arachnaphobia Mode.

It also removes sounds from any monster you want

Not ALL "monsters" are turned into text or have sound settings. Bees and non-lethal enemies like the Manticoil and Locust are not text or removed sound.

Why this mod?

Cause some people want to participate but the game's creatures are too much. Maybe this will help them get out there and be profitable for the company!

Installation (manual)

This will only affect your game.

  • Install BepinEx:
  • Download the mod
  • Open the zip, then place the monsterphobia.dll file from BepInEx/plugins/monsterphobia.dll & the monsterphobia folder in your Lethal Company/BepInEx/plugins folder
  • Launch the game at least once to generate a config file. Find it in Lethal Company/BepInEx/config
  • Close the game and edit the config file as you want. All monsters are text and all monster sounds are on by default.

Troubleshooting

  • Make sure the option "Enable monster to text technology" in the config file is set to true, not false

Known issues

  • 3 monsters still have footstep sounds even if their sound is disabled: Forest Giant, Coil Head, Spore Lizard
  • Baboon Hawk can still make its random squawk noises
  • Forest Giant's text is taller than its original model
  • Sandworm text doesn't come out of the ground

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
monsterphobia-1.0.2.zip
File size
295.9 KiB