MonkeymmboySuit
Adds suit for Monkeymmboy
About this mod Author’s original text
More Suits v1.3.2
Adds more suits to choose from, and allows you to customize them!
Instructions
Place the -More_Suits-X.X.X folder in your /Plugins folder. Make sure the folder is in the same folder as.dll.
Customize
You can add.png files to the folder to add new suits as long as both the host and clients have the same files.
Advanced
You can add a.json file in the folder with the same name as your.png file in the folder to enable additional features like emission. Place additional texture maps in the folder.
For a list of supported features, see:
Add Suits to Store
Add a "PRICE" key to your advanced.json to put a suit in the store rotation. See.json for an example of adding a suit with emission that must be purchased from the store.
Making your own More Suits mod
Upload your own package with a folder in it (do not include the MoreSuits.dll file) and add -More_Suits-1.3.0 as a dependency, and this mod will automatically load your.png files as suits. If you don't want the suits that originally come with my mod, add a file called!less-suits.txt to your folder in your mod, or adjust the config file \config\x753.More_Suits.cfg.
Changelog
- v1.3.2
- Added a BepInEx config file so you can exclude certain suits from being loaded
- v1.3.0
- More Suits can now be used as a library for other suit mods
- v1.2.1
- Fixed suits being in a different order on the rack for each player
- v1.2.0
- Added support for adding suits to the store rotation
- v1.1.0
- Added new suits by Graelyth and Curt
- Added support for advanced features (normal maps, emission, etc)
- v1.0.0
- Release
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: