MonitorTakeover
Quota milestone rewards and monitor takeover broadcasts on the ship.
Screenshots 3 screenshots
About this mod Author’s original text
Monitor Takeover
I am Y4NGZ, an up and coming rapper out of NYC/Detroit. All of my mods are
inspired by the music I write. If you are interested in knowing more about me,
check out my SoundCloud:
Generative AI usage
The entire code base of this mod was created with generative AI. Assets are
free, licensed, paid for, or generated with AI tools. If you do not wish to play
with AI-generated content, do not install this mod.
What Monitor Takeover does
Monitor Takeover adds a quota progression to Lethal Company. After each fulfilled quota the
ship monitors play a takeover broadcast with that quota's dialogue, then list the quota's
rewards. Rewards can unlock contracts, ship upgrades, constellations, moons, suits and store
items, or grant credits, ship fuel and Y4NGZ Upgrades tokens. Progression and rewards run on
the host and persist with the save. Out of the box no rewards are set, and every quota shows
the default Y4NGZ takeover.
Requirements
Your mod manager installs these automatically:
- BepInExPack
- DawnLib
- Y4NGZCore
The Takeover
When the ship reaches orbit after a fulfilled quota, the lights dim, the HUD hides, and
every ship monitor switches to the takeover feed for a configurable number of seconds.
The feed shows that quota's typed dialogue over the built-in Y4NGZ video, or over media
you supply.
Media
Drop a PNG, JPG, or MP4 into BepInEx/config/Y4NGZCompany/MonitorTakeovers and name it in
a quota's section, or paste a full YouTube link instead. One file or link can cover every
quota, or a pool of files and links can be spread across the monitors so each screen plays
something different. Every player needs an identical copy of a local file; a player without
one sees the built-in video. YouTube links download in the background on each player's
machine, so the first takeover after adding one may still show the built-in video. After
that, the download is cached.
For audio you can keep the built-in mix (Charlie Brown mumbles and a siren at the start), let
the video's own audio play, or supply your own sound files or a soundtrack link. When the
takeover ends, the large ship monitors list everything that quota unlocked and granted.
Configuration
The configuration file is BepInEx/config/com.y4ngz.company.monitortakeover.cfg. Quotas 1
through 9 each have their own Quota N section with that quota's dialogue, media, audio and
rewards.
Compatibility
Independent installation: Monitor Takeover needs only Y4NGZCore and the libraries listed under
Requirements. The other Y4NGZ packages are optional companions - install any combination
and each one lights up its extra behavior.
The required Core package is Y4NGZ313-Y4NGZCore-1.0.10 or newer.
| Mod | What it adds |
| --- | --- |
| GeneralImprovements | The takeover and per-monitor media cover the Better Monitors wall as well. |
| Contracted | Contracts as quota milestone unlocks, listed on the ship monitors after the takeover. |
| Y4NGZ Upgrades | Upgrade tokens as quota milestone rewards. |
| OpenBodyCams | The body cam screen shows the takeover too, then goes back to the body cam. |
GitHub
Source code:
Bugs
Report bugs at
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: