MoneyForKills
Allows you to gain credits by killing monsters (v80+ support)
About this mod Author’s original text
MoneyForKills
Killing enemies adds credits to the bank and/or to the quota.
Manual Installation
- Download "BepInEx" and extract contents into game folder (replace contents if necessary)
- Extract "LC_MoneyForKills.dll" into...\Lethal Company\BepInEx\plugins
r2modman Installation
- Download "BepInEx"
- Download "MoneyForKills"
Default Values
Vanilla entities
| Entity | Credits |
| ------------------- | ------- |
| Manticoil | 10 |
| Tulip Snake | 15 |
| Baboon Hawk | 25 |
| Hoarding Bug | 25 |
| Snare Flea | 25 |
| Masked | 75 |
| Bunker Spider | 80 |
| Butler | 100 |
| Nutcracker | 100 |
| Eyeless Dog | 125 |
| Thumper | 125 |
| Kidnapper Fox | 150 |
| Bracken | 150 |
| Forest Keeper | 300 |
| Maneater | 300 |
| Sapsucker | 300 |
| Backwater Gunkfish | 20 |
| Feiopar | 90 |
| Cadaver Bloom | 275 |
Modded entities
| Power Level | Credits |
| ----------- | ------- |
| ≥ 0 and < 1 | 25 |
| ≥ 1 and < 2 | 75 |
| ≥ 2 and < 3 | 150 |
| ≥ 3 | 250 |
Config
- If you don't see the Config file (Jack.MonkeyForKills.cfg), try launching the game first with the mod installed
- Available options:
- Change credit reward amount for each mob, including players
- Turn reward notification / kill confirmation on or off
- Choose to contribute money gained to bank, quota, or both
Notes
- Bank and fulfilled quota will never go negative, only to 0
Credits
- Enemy Killing Money by UP_Studio for reward implementation
- MoneyForKillsAll by uruchan for enabling bank credit + quota idea
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: