MoneyForKills

v1.4.4·Updated 2026-05-14

Allows you to gain credits by killing monsters (v80+ support)

About this mod Author’s original text

MoneyForKills

Killing enemies adds credits to the bank and/or to the quota.

Manual Installation

  • Download "BepInEx" and extract contents into game folder (replace contents if necessary)
  • Extract "LC_MoneyForKills.dll" into...\Lethal Company\BepInEx\plugins

r2modman Installation

  • Download "BepInEx"
  • Download "MoneyForKills"

Default Values

Vanilla entities

| Entity | Credits |

| ------------------- | ------- |

| Manticoil | 10 |

| Tulip Snake | 15 |

| Baboon Hawk | 25 |

| Hoarding Bug | 25 |

| Snare Flea | 25 |

| Masked | 75 |

| Bunker Spider | 80 |

| Butler | 100 |

| Nutcracker | 100 |

| Eyeless Dog | 125 |

| Thumper | 125 |

| Kidnapper Fox | 150 |

| Bracken | 150 |

| Forest Keeper | 300 |

| Maneater | 300 |

| Sapsucker | 300 |

| Backwater Gunkfish | 20 |

| Feiopar | 90 |

| Cadaver Bloom | 275 |

Modded entities

| Power Level | Credits |

| ----------- | ------- |

| ≥ 0 and < 1 | 25 |

| ≥ 1 and < 2 | 75 |

| ≥ 2 and < 3 | 150 |

| ≥ 3 | 250 |

Config

  • If you don't see the Config file (Jack.MonkeyForKills.cfg), try launching the game first with the mod installed
  • Available options:
  • Change credit reward amount for each mob, including players
  • Turn reward notification / kill confirmation on or off
  • Choose to contribute money gained to bank, quota, or both

Notes

  • Bank and fulfilled quota will never go negative, only to 0

Credits

  • Enemy Killing Money by UP_Studio for reward implementation
  • MoneyForKillsAll by uruchan for enabling bank credit + quota idea

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
MoneyForKills-1.4.4.zip
File size
41.3 KiB