Moe Company
Replaces the default scavenger with a cute anime girl instead
Screenshots 3 screenshots
About this mod Author’s original text
Moe Company
Replaces default suit with a cute anime girl skin. Includes lots of custom hairs for uniqueness.
Instructions
Dump everything in the plugins folder into the BepInEx/plugins/ folder
Note: this comes bundled with my own version of the ModelReplacementAPI and MoreCompany to fix the deparenting issues. All credits to the original authors for their work.
Pressing F11 re-runs the player scripts and stuff, might fix issues might break stuff idk
Hair Styles
Known Issues
When selecting a hair in the cosmetic menu you'll see the default scavenger model but it will show the proper character model when you get in game
No first person arm model replacements yet
Credits
Created using the awesome BunyaPineTree's ModelReplacementAPI
Cosmetics/Custom hair support thanks to notnotnotswipez
All models and textures created by me.
I hang out at the Lethal Company UnOfficial Modding Discord in a thread there if you'd like to suggest anything or report bugs. Logs always appreciated!
Changelog
- v1.0
- Release
- v1.0.1
- Just clarified some known issues
- v1.0.2
- Fixed up white hair a bit
- Tweaked bone rotations
- Other misc hair tweaks
- Tweaked texture on main character
- Fixed bug with ModelReplacementAPI that was causing items to still not be placed in character's hands properly (hopefully)
- v1.0.3
- Updated ModelReplacementAPI to newest version and patched a fix for the hair disappearing after death
- Tweaked some hair models
- Removed included MoreCompany as the newest update to ModelReplacementAPI fixes it
- Updated icons so some aren't stretched
- Polished up texture on model a bit (for not really any reason you cant see it in game lol)
- Updated space girl model
- Fixed bug where the hair would jiggle everywhere when you spectate a sprinting player (by updating to newest MoreCompany)
- v1.0.4
- Finally fixed all the stupid issues with the hair getting parented to the wrong head bone and hair disappearing after death. (Hopefully for real I could only test it with 3 people)
- Re-included a self built version of MoreCompany of an older version of MoreCompany with the bone parenting stuff tweaked for my model
- v1.0.5
- Updated MoreCompany to 1.7.1 to support v45
- v1.0.6
- Added fancy normal maps to suit
- Changed it so the material only gets applied to the suit and hair instead of just the suit
- Multiple attempts to fix hair disappearing on death and hair deparenting bugs
- v1.0.7
- Added blinking animation
- Added eyes now close on death
- Fixed bug with the mod not working with Korean patch
- v1.0.8
- Fixed blinking happening after death
- v1.0.9
- Tweaked white hair
- Fixed pink twin tails so they're actually pink twin tails
- Made it so the F11 button will fix models a bit more consistently and when things are more broken
- Added 2 new hair stytles
- Other misc tweaks to hair
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: