ModPack4Wvrn
A modpack made for me and my friends, this will be update if we find new mods. You can give it a try.
About this mod Author’s original text
PLAN TO DO
- Changes in the config if necessary
- Add modded moons
- Add modded interiors
- Add modded ennemies
CHANGES ON THE MODS CONFIGS
the changes are only mad on the config files provide by the mods
- GeneralImprovements (ShaosilGaming.GeneralImprovements.cfg):
- Enemies
- MaskedEntitiesCopyPlayerLooks: SuitAndCosmetics
- MaskedEntitiesWearMasks: false
- TooManyEmotes (FlipMods.TooManyEmotes.cfg):
- Emotes Audio
- DisableBoomboxRequirement: true
- Emote Settings
- I am a Party Pooper: true
- ShipWindows (TestAccount666.ShipWindows.cfg):
- Door Window (Door)
- 2. Always unlocked: true
- Floor Window (Floor)
- 2. Always unlocked: true
- Left Window (SideLeft)
- 2. Always unlocked: true
- Right Window (SideRight)
- 2. Always unlocked: true
- Roof Window (Roof)
- 1. Enabled: false
- Shutter - Unlockable
- 2. Always unlocked: true
- Locker (com.zealsprince.locker.cfg):
- Volume
- LockerVolumeAdjustment: 0.7
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
Evaisa-HookGenPatcherSkrimpGang-AAAAAGHHOrtonLongGaming-FreddyBrackenBadham_Mods-CirnoFumoScrapPersonalizedDevelopmentHell-FreddyBrackenSoundsClementinise-CustomSoundsno00ob-LCSoundToolsunnobunno-YippeeMod