Modpack 923876
Modpack for me and some friends. Read the changelog.
About this mod Author’s original text
Modpack 923876
Modpack for me and some friends. Read the changelog.
Changelog
- v2.1.4
- The Kaiba model never worked so thats gone now.
- v2.1.3
- Nothing changed this time.
- v2.1.2
- Added RabbitHoleMiku models.
- v2.1.1
- Changed a few things, removed a few cosmetics, and added 2 mods to the requirement list.
- v2.1.0
- The lethalConfig mod allows the below model mods to be placed in the modpack.
You can edit the configs to the right suit in the in-game menu.
- v2.0.1
- Mission Accomplished + 1. Sans was added, change config file to "Sans Model"
- v2.0.0
- Mission Accomplished.
- v1.2.5
- Master Chief CE version was added under the config "Master Chief". Replace its config default with the suit "MasterChief CE"
Also, change the "Lethal_Master_Chief" config default to "MasterChief"
- v1.2.4
- More must go.
- v1.2.3
- Throwing cosmetics in trash.
- v1.2.2
- Weeding out the cosmetics I don't care about.
- v1.2.1
- There are 2 Miku suits that need their configs modified in order to be replaced with the Miku models.
The suits to change the configs names to are "Miku" and "Miku but Evil"
Make sure to also lower the refresh rate and distance to disable physics files to decrease lag.
- v1.2.0
- Modifying cosmetics and removing mod categories for another modpack.
- v1.1.0
- Adding many cosmetics.
- v1.0.1
- Adding another mod type.
- v1.0.0
- Release. Since you can't load all the suits, change the max suit limit that MoreSuits has.
You can find the setting in the LethalConfig menu in-game.
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Dependencies
Install these first, or the mod will not work:
BepInEx-BepInExPackx753-More_Suitsnotnotnotswipez-MoreCompanyAinaVT-LethalConfigBunyaPineTree-ModelReplacementAPIViViKo-MoreMaterialsHGG-JigglePhysicsPluginVerity-TooManySuits