MirageReviveV81

v1.3.1·Updated 2026-05-19

Unofficial rebuild. On player death, revive the player as a Masked (configurable chance). Rebuilt for current Lethal Company (v81) by Cpt.Dristyler — fixes KillPlayerServerRpc hook MissingMethod. Orig

About this mod Author’s original text

MirageRevive (v81 rebuild)

⚠️ Unofficial rebuild for Lethal Company v81, maintained by Cpt.Dristyler.

Not affiliated with or endorsed by the original author. Install this instead of the

original, not alongside it.

When a player dies they are revived as a Masked enemy (default 10% chance,

configurable). Required by the host and all players; only the host's configuration is

used (synced to clients).

This rebuild (1.3.1) — by Cpt.Dristyler

  • Fixed the KillPlayerServerRpc hook signature mismatch on v81. Lethal Company v81

added a trailing setOverrideDropItems: bool parameter to

PlayerControllerB.KillPlayerServerRpc and KillPlayer; the old hooks no longer

matched, so Revive failed to load and masked enemies never spawned on death. The hooks

now accept and forward the new parameter.

  • Rebuilt against LethalCompany.GameLibs.Steam 81.0.5 (was 67.0.0); the bundled

MMHOOK_Assembly-CSharp was regenerated with MonoMod HookGen against game v81. GUID

qwbarch.MirageRevive unchanged — existing configs stay compatible.

Credits

  • Original mod: qwbarch
  • v81 rebuild & hook fix: Cpt.Dristyler

Dependencies

  • qwbarch-MirageCore 1.0.3

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

qwbarch-MirageCore

File & checksum

Filename
MirageReviveV81-1.3.1.zip
File size
61.8 KiB