MiniMapPlus
Minimalist minimap mod for Lethal Company. Displays the ship radar directly on your HUD so you can track teammates, scrap, and threats without returning to the ship monitor.
About this mod Author’s original text
MiniMapPlus
Minimalist minimap mod for Lethal Company. Displays the ship radar directly on your HUD so you can track teammates, scrap, and threats without returning to the ship monitor.
Credits: This mod is based on MIniMap by SHLUHA / Diman3012 (which itself was inspired by LethalCompanyMinimap by tyzeron).
Source Code
Features
- HUD overlay — radar view in the top-right corner of your screen.
- Dedicated Camera — uses its own camera object so teleporting or tracking doesn't accidentally grab the wrong person.
- Persistent state — toggle on/off with F2; preference saved in BepInEx config.
- Auto-rotate — map rotates with the current target's view direction.
- Icon correction — map icons and compass rose stay upright when the map rotates.
- Target locking — prevents the game from auto-switching your radar target while the minimap is active.
- Manual cycling — switch between valid radar targets with a hotkey (F3).
- Zoom support — cycle between different zoom levels (F4).
- Death support — follows your spectated player when dead; returns to you on respawn.
Controls
| Action | Key | Description |
| --- | --- | --- |
| Toggle minimap | F2 | Show/hide minimap and save state to config |
| Switch target | F3 | Cycle to the next valid radar target |
| Zoom minimap | F4 | Cycle through zoom levels |
Minimap is disabled by default in orbit, but will automatically enable itself when the ship lands. You can toggle it at any time with F2.
Installation
Mod Manager (recommended)
- Install r2modman.
- search for "minimapplus".
- Install and launch the game through the mod manager.
Manual
- Install BepInEx Pack for Lethal Company.
- Download MIniMap.dll or build from source.
- Place the DLL in:
Lethal Company/BepInEx/plugins/
- Launch the game once to generate the config:
BepInEx/config/com.invertigo.minimapplus.cfg
Configuration
| Option | Default | Description |
| --- | --- | --- |
| Enabled | false | Whether the minimap is visible (also toggled with F2) |
Additional settings (size, zoom, offsets, hotkeys) are defined in code in MinimapData inside MinimalMinimap.cs.
Building from source
Requires.NET Framework 4.8 and a local Lethal Company install with BepInEx.
- Open MIniMap.slnx in Visual Studio or Rider.
- Update HintPath references in MIniMap/MIniMap.csproj to point to your game folder.
- Build in Release configuration.
- Copy MIniMap/bin/Release/MIniMap.dll to BepInEx/plugins.
Key files:
- MIniMap/MinimalMinimap.cs — BepInEx plugin, config, network prefab registration.
- MIniMap/MinimapPatch.cs — HUD overlay, hotkeys, target switching, death/spectator logic.
- MIniMap/ManualCameraRendererPatch.cs — map camera zoom, auto-rotate, icon correction.
Changelog
See CHANGELOG.md.
License
This project is licensed under the GNU Affero General Public License v3.0. See LICENSE for details.
Authors: Invertigo (
Install & use Install: BepInEx plugin
- The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
- Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
- Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
- Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.
Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.
Install these first, or the mod will not work: