MineshaftGamesElevatorTracks

v1.0.0·Updated 2025-09-23

Changes the Mineshaft's elevator muzak to some random 30 second clips Credit to MineshaftOfficeElevator by Vodkacorn and obviously the original ElevatorSymphony by Sk737.

About this mod Author’s original text

Created using "MineshaftOfficeElevator" by Vodkacorn, will loop! All songs clipped to about 30 seconds for space.

Most elevator trips are less than 10 seconds, but some moons have longer decents. Added Fade-in & Fade out when needed

RANDOM SONG EVERY GAME SESSION, MUST QUIT AND RESTART TO CHANGE SONG. Feel free to remove ones you don't like!

  • Postal 2 "Map Muzak"
  • "Elevator Music" by Kevin MacLeod. Familiar to me as IHateEverything's theme (IHE)
  • System Shock "Elevator 4"
  • Destroy All Humans! "So Nice, Summer Samba"
  • Portal 2 "Radio"
  • "Sounds of the Supermarket 1". I used this for my R.E.P.O Store music mod <3
  • "Sounds of the Supermarket 3"
  • "Sounds of the Supermarket 4". Skipped the earlier woodwinds to the brass section, thought it fit better.
  • "A Moment In Time", Unknown Artist. Heard first from Gemini Home Entertainment
  • "Ficara Twilight", Unknown Artist. Heard first from Gemini Home Entertainment
  • Jack Stauber "Buttercup", Chiptune Remix by MixAndMatch
  • Whitewoods "Beachwalk" Instrumental

Thanks to Vodkacorn and Sk737 for making the original ElevatorSymphony. I just prefered the simpler Config

Install & use Install: BepInEx plugin

  1. The archive from playbuff is the mod itself — usually a BepInEx plugin (a .dll or a plugin folder once unzipped).
  2. Recommended: use a community mod manager (such as r2modman) — pick this game, import the mod, and the manager sets up BepInEx and its dependencies for you.
  3. Manual route: install the BepInEx loader in the game folder, then drop the unzipped .dll or plugin folder into BepInEx/plugins/.
  4. Launch the game — the BepInEx console logs every plugin it loads; seeing this mod in the log means it is installed.

Mods with listed dependencies need those installed too, or they will not load. Options are usually changed in-game or in the plugin's config file.

Dependencies

Install these first, or the mod will not work:

BepInEx-BepInExPack

File & checksum

Filename
MineshaftGamesElevatorTracks-1.0.0.zip
File size
4.7 MiB